在最极端的案例里,一个代理网络同时管理超过 2 万个虚假账号,还把蒸馏流量混入普通用户请求流里,用来规避检测算法。这种网络没有单点故障,封掉一个账号,马上换一个。
В России ответили на имитирующие высадку на Украине учения НАТО18:04
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The first thing I profile when I make a multiplayer game is bandwidth usage. It’s easy to accidentally use too much bandwidth, and it’s typically my one unbounded cost so I want to minimize it.
PinkPantheress on hearing loss: 'I did my mourning'